![]() Anyway, their binary format is completely unknown. It is unconfirmed if other sections also can be used or if they are just stubs which are not implemented. By default they do only support inst and cars sections. The format is pretty simple and their possibilities are not completely used by Rockstar. Editing them requires an special editor (see below). They are stored as "streaming files" inside the archive files. San Andreas introduced a simple binary format of item placement files. More information about these keywords can be found below in the Fomats section. Since these files contain different types of data a keyword is required for the game to recognize each set of data. ![]() The game searches for these files in allow comments by the character #.Lines starting with this character simply get ignored by the game & empty lines are also allowed. The structure and format of the plain text item placement files are similar to that of the item definition files. ![]()
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